FUNDAMENTALS OF COMPUTER GRAPHICS - PROC

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This series of conferences has been organized to reflect the significant development of computer graphics in the Pacific Rim countries. PG '94 took place in China and attracted 210 papers, 50 of which were reviewed by an international set of referee…

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    Om FUNDAMENTALS OF COMPUTER GRAPHICS - PROC

    This series of conferences has been organized to reflect the significant development of computer graphics in the Pacific Rim countries. PG '94 took place in China and attracted 210 papers, 50 of which were reviewed by an international set of referees and 21 of which are included in this volume, along with three invited papers. The selected papers are subdivided into five topics: modeling surfaces and deformations, image synthesis, computer animation, CAD, and image analysis and volume rendering.Contents: Modeling Scattered Function Data on Curved Surfaces (C L Bajaj & G-L Xu)Recursive Gk Transformations between Adjacent Surfaces and Its Applications (L-Z Ma & Q-S Peng)The Global Cube: A Light Energy Distributor for Light Propagation in General Environments (F Shen et al.)A Fast Solver of Radiosity Equation Systems (X Wei & D Fussell)Fast Techniques for Mixing and Control of Motion Units for Human Animation (D E Dow & S K Semwal)Three Configurations of Block Edge Detections for Binary Images of the Hexagonal Grid (J Z Zhi)and other papersReadership: Readers interested in computer graphics.

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    Detaljer

    Format
    E-Bok
    Filformat
    PDF
    Utgivelsesår
    1994
    Forlag
    World Scientific Publishing Co
    Språk
    Engelsk
    ISBN
    9789814503860
    Sider
    376

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