This book acknowledges the increasing cultural impact of the videogame industry. Topics include machinima, game console artwork, politically oriented videogame art and production of digital art. It contains an extended introduction from the editors, updated interviews with artists in the field and a critique of the commercial videogame industry.
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Videogames and Art
Redigert av Andy Clarke, Grethe Mitchell, 2014.
Second Edition
This book acknowledges the increasing cultural impact of the videogame industry. Topics include machinima, game console artwork, politically oriented videogame art and production of digital art. It contains an extended introduction from the editors, updated interviews with artists in the field and a critique of the commercial videogame industry.