Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines
A textbook for learning the fundamentals of modeling, rigging and animating 3d modeled characters for use in video games. This step-by-step lesson book builds on the readers modeling skills acquired from reading Volume One.
Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines
A textbook for learning the fundamentals of modeling, rigging and animating 3d modeled characters for use in video games. This step-by-step lesson book builds on the readers modeling skills acquired from reading Volume One.