







Mathematical Basics of Motion and Deformation in Computer Graphics, Second Edition
359,-

Geometric and Discrete Path Planning for Interactive Virtual Worlds
584,-

Digital Heritage Reconstruction Using Super-resolution and Inpainting
584,-

Cloth Simulation for Computer Graphics
674,-

Mathematical Tools for Shape Analysis and Description
584,-

Virtual Material Acquisition and Representation for Computer Graphics
584,-

Information Theory Tools for Image Processing
584,-

Image and Video Color Editing
323,-

Finite Element Method Simulation of 3D Deformable Solids
305,-

Virtual Crowds
584,-

Mathematical Basics of Motion and Deformation in Computer Graphics, Second Edition
359,-

Geometric and Discrete Path Planning for Interactive Virtual Worlds
584,-

Digital Heritage Reconstruction Using Super-resolution and Inpainting
584,-

Cloth Simulation for Computer Graphics
674,-

Mathematical Tools for Shape Analysis and Description
584,-

Virtual Material Acquisition and Representation for Computer Graphics
584,-

Information Theory Tools for Image Processing
584,-

Image and Video Color Editing
323,-

Finite Element Method Simulation of 3D Deformable Solids
305,-

Virtual Crowds
584,-